Object Renamer
Description:
This script renames objects in Autodesk Maya viewport. If no objects are selected, the script will take the given transform name and append the object type at the end (i.e locator1_loc, cube1_geo). If objects are selected, you will be prompted to type in a name. The script will take the name and append an incremented number and the object type (i.e. spine_1_jnt, spine_2_jnt, etc.).
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